8/04/2014

[MacNews] Digest Number 3558

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Digest #3558

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Sun Aug 3, 2014 7:15 am (PDT) . Posted by:

"prMac Mailer"

Animoji - Create animated talking pictures - Published on 08/03/14

IMMEDIATE RELEASE

Digitalists Interactive Agency Ltd introduces Animoji, an iOS exclusive entertainment app that creates talking animated pictures from photos and recorded sounds. In 3 easy steps anyone can create short animated messages from selfies, photos of pets, friends, your moms and dads, your grandpas and grandmas, presidents, vice-presidents and ex-presidents. Easily share on your Facebook page, video from the Camera Roll, send it via e-mail, share on Youtube, Vimeo, Instagram and any messenger app.

London, United Kingdom - Digitalists Interactive Agency Ltd today introduces Animoji, an iOS exclusive entertainment app that creates animated talking pictures from photos and recorded sounds. In 3 easy steps anyone can create short animated messages from selfies, photos of pets, friends, yourself, your moms and dads, your grandpas and grandmas, presidents, vice-presidents and ex-presidents.

Animoji can make any picture come alive with 3 simple steps:
* First, snap a photo, or select a photo from camera roll, or select a photo from your Facebook account.
* Second, record your voice or any kind of sound or music.
* And third, choose one of the animoji templates and sound filters.

Tap on GO button, and, in a few moments, watch a complete animation of your photo. You can post animation to your Facebook page or share the video from the Camera Roll: send it via e-mail, share on Youtube, Vimeo, Instagram and any messenger app: WhatsApp, Line, Kakao Talk, Skype.

The app also makes it easy to make changes to the animation. Just go back from play screen and change an ingredient without changing the other two: just change either photo, recorded voice or animoji smile or sound filter.

Device Requirements:
* iPhone, iPad, and iPod touch
* Requires iOS 4.3 or later
* Universal Application
* 20.4 MB

Pricing and Availability:
Animoji is Free and available worldwide exclusively through the App Store in the Entertainment category.

Animoji 1.1.0: http://apps.thedigitalists.net/app/animoji
Download from iTunes: https://itunes.apple.com/app/animoji-create-talking-pictures/id868307692
Screenshot 1: http://apps.thedigitalists.net/wp-content/uploads/2014/06/scrn640x1136-2-209x371.jpg
Screenshot 2: http://apps.thedigitalists.net/wp-content/uploads/2014/06/scrn640x1136-1-209x371.jpg
Screenshot 3: http://apps.thedigitalists.net/wp-content/uploads/2014/06/scrn640x1136-0-209x371.jpg
App Icon: http://apps.thedigitalists.net/wp-content/uploads/2014/06/icon1024rounded-300x300-120x120.png

Digitalists Interactive Agency Ltd (Digitalists IA Ltd) is a London-based digital production company that provides cross-platform mobile and web application development services. With its own development lab, geeks are encouraged to play with different technologies and devices and develop in-house applications. Copyright (C) 2014 Digitalists IA Ltd. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.

###

Sergi Kolesnik
Managing Director
United Kingdom
skolesnik@thedigitalists.net

Facebook Profile: https://www.facebook.com/animojitalkinghead?ref=hl
Twitter Profile: https://twitter.com/animojiapp

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Mon Aug 4, 2014 1:15 am (PDT) . Posted by:

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MIT Student Ben Reynolds Unveils his Award-Winning iOS game, Got Light? - Published on 08/04/14

IMMEDIATE RELEASE

Ben Reynolds is a 20-year-old MIT student who just released his award-winning first iOS game, Got Light?, published by MakeGamesWithUs. Got Light? is a clever puzzle game about playing with colored light and shadows. After 18 months of development, Got Light? is finally on the App Store and an Android version is set to release in the coming months. Reynolds won a $6670 Grand Prize for his game at MIT, and has surely made a name for himself in the indie game community.

New York, New York - When Ben Reynolds taught himself to code in high school, he never imagined the skills would land him in a job in New York City five years later with a name for himself in the industry. Heading into his junior year at Massachusetts Institute of Technology majoring in computer science, Reynolds is celebrating the launch of his first mobile game called Got Light?, published by indie startup company MakeGamesWithUs. The award-winning project, an interplanetary light, shadow, and color mixing puzzle game with over 70 levels, is now available for free download on the App Store for iPad and iPhone. An Android version is scheduled for release in the next few months.

For the past 18 months, Reynolds has been hard at work spending hundreds of hours polishing and adding content to Got Light?, which has been first released for the iPhone and iPad. The iOS version of the game is available for free download and offers 28 levels of free gameplay while the full 73 levels of gameplay are available for a $1.99 in-app purchase.

Got Light? offers a unique puzzle experience that blends striking artistic visuals and challenging, simple gameplay. As the game progresses, levels become more complex in design and difficulty, resulting in hours of engaging playtime.

Of course, the story of Got Light?'s development goes far back before this summer and has impressed many others. While still in middle school, Reynolds cut his teeth designing original games using MITng Scratch event-based programming language. Then as a high school student, he taught himself to code Flash games using online tutorials and first began posting his work onto Kongregate at the age of 15.

Eventually, Reynolds moved on to pursue developing iOS apps including The North Star Smart Stars Survey. He programmed & designed this educational app, which encourages megacognitive reflection in young students, in partnership with his uncle and NY Times #1 bestselling author and illustrator, Peter H. Reynolds. The iPad app is published by FableVision Learning.

Reynolds' love of programming and award-winning art & photography served him well in his application for MIT. As it turns out, he was the only student from his high school class who was accepted to attend. And, it was at MIT that Got Light? was born.

As a college freshman, Reynolds entered the first annual MIT iOS Game Development Competition, a student competition in which over 25 teams of 1-3 students participated. The competition's judging panel of industry giants included, among others, Gameloft, Entertainment Arts, and Zynga. Taking the challenge on as a solo effort, Reynolds created the first build of Got Light? in a matter of three weeks ended up walking away with the Grand Prize, which included a $6670 cash prize (a quirky nod to the MIT coursey with the Grand Prize,,) a new iPad, and several job offers.

Accepting one of these offers, last summer Reynolds went to work in New York City as a programmer at Gameloft, one of the most successful mobile game developers in the industry. All the while, development of Got Light? continued in Reynolds' free time.

In late 2013, competition sponsor MakeGamesWithUs offered Reynolds a publishing deal for Got Light?, and were so impressed by his work he was offered a faculty position at the MakeGamesWithUs Summer Academy teaching iPhone game programming to young people. The MakeGamesWithUs Summer Academy gives high school and college students the tools and knowledge to build iOS games. After students develop the games, MakeGamesWithUs offers to handle the often-difficult production aspects, including providing professional art, graphics and music, and then splitting revenues.

MakeGamesWithUs co-founder Ashu Desai states, "This type of practical education is lacking from the traditional education system. Having built and shipped a product at an early age can really impact your outlook on life. We hope to inspire people to invest their time in both computer science as well as entrepreneurship."

Reynolds returns to MIT in early September to continue his studies in computer science, and carry on his work doing undergraduate research at the MIT Media Lab.

Device Requirements:
* iPhone, iPad, and iPod touch
* Requires iOS 5.0 or later
* 38.1 MB

Pricing and Availability:
Got Light? 1.0 is Free and available worldwide exclusively through the App Store in the Games category.

Got Light? 1.0: http://gotlightgame.com
Download from iTunes: https://itunes.apple.com/app/got-light/id900957568
Vimeo Video (Gameplay Trailer): https://vimeo.com/101588537
Selected Graphics: http://gotlightgame.com/press-images.html
Media Assets: http://gotlightgame.com/press/sheet.php?p=got_light

MakeGamesWithUs is an iOS game publisher that teaches high school and college students to build iPhone games. MakeGamesWithUs is funded by Y Combinator, 500 Startups and a variety of top tier VC's and angel investors. All Material and Software (C) Copyright 2014 Ben Reynolds. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.

###

Benjamin Reynolds
Developer
617-817-9292
United States
benolds@mit.edu

Facebook Profile: https://www.facebook.com/GotLightGame
LinkedIn Profile: https://www.linkedin.com/pub/benjamin-reynolds/65/b0/ba5
Twitter Profile: https://twitter.com/GotLightGame

Paul Reynolds
617-610-5801
paul@fablevision.com

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Mon Aug 4, 2014 1:15 am (PDT) . Posted by:

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fScanX Update for Mac OS X - Software for High-Speed Fujitsu Scanners - Published on 08/04/14

IMMEDIATE RELEASE

Colorado-based ESD has announced fScanX 1.8.4 for Mac OS X, an update to their popular scanning application adding support for the Fujitsu fi-7160, fi-7260, fi-7180 & fi-7280 document scanners. fScanX provides the ability to scan single or double-sided documents in color, grayscale or monochrome at up to 135 pages per minute. In addition, the package includes an Automator action for easy workflow development, and a command-line utility for complete scripted control of scanning functions.

Golden, Colorado - Elevated Software Development, Inc. has announced the release of fScanX 1.8.4 for Mac OS X, adding support for the Fujitsu fi-7160, fi-7260, fi-7180 & fi-7280 document scanners to their popular scanning application designed exclusively for use with the Fujitsu fi-series of high-speed scanners. This release keeps fScanX's broad support for Fujitsu's fi-series document scanners up to date with Fujitsu's latest scanners.

"These latest models from Fujitsu are the greatest advance ever in desktop document scanning. They offer 60-80 pages/minute scanning at an incredibly lower price point than before, and so bring production-level scanning within reach of individuals and small businesses. We are delighted to now deliver this level of scanning performance to Mac users at these prices", said Scott Ribe, founder of Elevated Software Development, Inc. "In 2002 there was no support available for integrating high-speed scanning into Macintosh applications, so I started developing my own drivers as part of an extensive electronic medical records system. In 2004, I distilled the essential scanning support into the standalone product fScanX. Over the past 12 years Fujitsu steadily increased the speed, reliability & quality of their scanners, and now they have taken an unmatched leap forward."

Developed from the ground up utilizing the latest OS X technologies, fScanX is best known for its agility, speed, and simplicity. It provides the ability to scan single or double-sided documents in color, grayscale or monochrome directly into multi-page TIFF or PDF files at up to 135 pages per minute.

fScanX's simple-to-use scanning utility offers a natural, easy user interface and is aimed at scanning documents into files quickly with no fuss. fScanX also ships with a handy Automator action which enables very easy creation of scanning workflows without scripting. This opens up a host of possibilities for prepress operators, developers and graphic designers alike to build custom workflows involving scanning.

In addition fScanX includes a command-line utility for complete scripted control of scanning functions--because it does not require the application to launch in order to perform scanning, it gives developers the ability to control the user interface completely. This enables a host of alternative automation options. It takes only three lines of script code in FileMaker to scan a document, with similar setups available in 4D. And it's just as easy to scan from AppleScript, shell scripts, Ruby, Python, and more.

"We've used the ease of FileMaker, the flexibility of AppleScript, and the ever-growing features of fScanX to create what I consider the ultimate in business automation," said Ryan Thorpe, 24-Hour Record Retriever & Abstract, Inc. "Fujitsu's great scanners coupled with Scott's excellent software, service, and support makes it a no-brainer. Anyone serious about running a business on a Mac needs fScanX."

Current supported scanners include the Fujitsu fi-7160, fi-7260, fi-7180, fi-7260, fi-5530C2, fi-4340C, fi-6670, fi-6770, fi-5950C and fi-6800 models. (fScanX also supports numerous older Fujitsu scanner models; see the website for the full list.) Using the top-of-the-line fi-5950C, and running fScanX 1.8 on a current Mac Quad-Core or better, delivers maximum throughput of 135 pages/minute single-sided, and 270 images/minute double sided, scanning at 200 or 300 dpi (color, grayscale or monochrome).

Feature Highlights:
* Comfortable and simple user interface aimed strictly at scanning documents into files
* Simple installation (Standard package: double-click to install, install via ARD, etc.)
* From download to first scan potentially in about a minute
* Up to 135 pages per minute throughput
* Unlimited automation possibilities
* Single-sided and double-sided scanning, black & white, grayscale, color

Minimum Requirements:
* Mac OS X 10.7.5 Lion, 10.8.5 Mountain Lion, or 10.9.3 Mavericks
* 64-bit Intel Mac
* 4.5 MB Hard Drive space plus storage for scanned documents
* Compatible fi-series Fujitsu scanner

Pricing and Availability:
fScanX is licensed on a per-scanner basis, $149 - $1,999 (USD) depending on model. Before buying please see the fScanX product page for more information about which scanners and features are supported by the current version. In addition to support for new scanner models, version 1.8.4 has several bug fixes and is a recommended update for all customers using 64-bit Intel Mac models and OS X 10.7 (Lion) or later.

Elevated Software Development: http://www.elevated-dev.com/
fScanX: http://www.elevated-dev.com/Products/fScanX/
Download fScanX: http://www.elevated-dev.com/Products/fScanX/releases/fScanX%201.8.4.dmg
Purchase fScanX: http://sites.fastspring.com/elevateddev/product/fscanx-all
Screenshot: http://www.elevated-dev.com/Products/fScanX/images/fScanX.png
App Icon: http://www.elevated-dev.com/Products/fScanX/images/fscanx-icon-256.png

Headquartered in Golden, Colorado, Elevated Software Development, Inc. is a privately held corporation founded in 2008 by independent software engineer Scott Ribe. With over 28 years of experience as a software engineer, Scott's aim is developing unique and effective solutions using the most effective languages and tools and complemented by first-class customer support. Copyright (C) 2008-2014 Elevated Software Development, Inc. fScanX is a registered trademark of Elevated Software Development, Inc. All Rights Reserved. Apple, the Apple logo, and Macintosh are registered trademarks of Apple Inc. in the U.S. and/or other countries. FileMaker is a trademark of FileMaker, Inc. Fujitsu and the Fujitsu logo are registered trademarks. All other trademarks or registered trademarks are the property of their respective owners.

###

Scott Ribe
President
United States
scott_ribe@elevated-dev.com

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