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Sun Mar 30, 2014 5:00 am (PDT) . Posted by:
Vex Puzzles: Sequel to award winning Vex Blocks now on iTunes - Published on 03/30/14
IMMEDIATE RELEASE
Canadian indie developer, Itzy Interactive today introduces Vex Puzzles 1.0, the sequel to their award winning mobile puzzler Vex Blocks for iOS devices. Connect matching colors, symbols or both to create a chain of lighting to clear away blocks. Rotate your device to help clear all playing blocks to solve each puzzle. Vex Puzzles adds a new twist to the Vex Blocks formula offering surprising depth while still being accessible to both casual and veteran gamers alike.
Edmonton (AB) Canada - Canadian indie developer, Itzy Interactive today is proud to announce the release and immediate availability of Vex Puzzles 1.0, the sequel to their award winning mobile puzzler Vex Blocks for iOS devices. Vex Puzzles adds a new twist to the Vex Blocks formula offering surprising depth while still being accessible to both casual and veteran gamers alike.
Connect matching colors, symbols or both to create a chain of lighting to clear away blocks. Rotate your device to help clear all playing blocks to solve each puzzle but watch out as wrong moves will void playing blocks and create obstacles that need to be cleared! Vex Puzzles also offers a unique "Create a puzzle" mode where users can access puzzle creation tools and submit puzzles to the developer for future, free, user generated puzzle packs.
Vex Puzzles features:
* 480 puzzles available
* Create and share your own puzzles
* Special blocks and powerups
* Sci-fi inspired, colorful graphics and active backgrounds
* Great sound and original music from Boss Level VGM
"The game studio behind the breakout indie hit Vex Blocks is back with another outstanding new match puzzler that echoes both Tetris and more recent titles like Lumines while incorporating an engaging twist into its gameplay. Itzy Interactive has done it again, make sure you check Vex Puzzles out." - SuperGameDroid
Device Requirements:
* iPhone 4, 4S, 5, 5c, iPhone 5s and iPod touch
* Compatible with iPad
* Requires iOS 6.0 or later
* 48.7 MB
Pricing and Availability:
Vex Puzzles 1.0 is $1.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. There is a free version available. There is also an Android version available on Google Play.
Itzy Interactive: http://www.itzyinteractive.com
Vex Puzzles 1.0: http://www.itzyinteractive.com/vexpuzzles
Download from iTunes: https://itunes.apple.com/app/vex-puzzles-free/id778803597
Purchase and Download: https://itunes.apple.com/app/vex-puzzles/id778803401
YouTube Video (Trailer): https://www.youtube.com/watch?v=xLhOBcPLjnc
App Icon: http://itzyinteractive.com/wp-content/uploads/2013/10/VexPuzzlesIcon114.png
Located in Edmonton, AB/Canada, Itzy Interactive is an independent, Canadian game developer formed in the spring of 2011. While tackling the lofty goal of making unique, creative games that are accessible to all players, the company spotlights the videogame magic of simpler gaming times. As avid gamers, Itzy Interactive is dedicated to using their experiences to introduce exciting and captivating new titles to the marketplace. All Material and Software (C) 2007-2014 Itzy Interactive / All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.
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Kyle Kulyk
Co-Founder/Lead Developer
7809828138
Canada
kyle@itzyinteractive.com
Facebook Profile: https://www.facebook.com/ItzyInteractive
LinkedIn Profile: http://www.linkedin.com/company/itzy-interactive
Twitter Profile: https://twitter.com/Kyle_Itzy
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Sun Mar 30, 2014 2:15 pm (PDT) . Posted by:
Shaderific Now with new pasteboard and improved accessory keyboard - Published on 03/30/14
IMMEDIATE RELEASE
Shaderific version 3.3 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 and OpenGL ES 3.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 3.3 adds a new multi-item pasteboard and an improved accessory keyboard.
Hamburg, Germany - Gryphos GmbH today is proud to announce the release of Shaderific version 3.3, a major update of its OpenGL ES shader development application for iOS. Shaderific provides the full range of shader development with the OpenGL Shading Language (GLSL) on tablet computers and mobile devices. Vertex and fragment shader code can be created, edited and compiled on the device and all changes are visible instantly. There is no need to use a personal computer (laptop or desktop) in the shader development process anymore.
The update brings significant improvements to the accessory keyboard that now supports the full character set of GLSL to the extend that it is not covered by the standard touch keyboard. Fast and easy text navigation is now facilitated by dedicated buttons for line up, line down, beginning of line and end of line caret movements as well as pan gestures on the keyboard. A new selection mode in connection with the new pasteboard enables a stream-lined process for even complex copy-paste actions. Gesture support for expanding and reducing the selected range of text is available in the selection mode, too. The new multi-item pasteboard provides a flexibel and easy way for handling one-time copy-paste actions as well as for managing a library of recurring code snippets with drag and drop. The integration of the global pasteboard offers the possibility to seamlessly share code snippets with other applications. The new keyboard appearance modes that have been introduced with iOS 7 can now
be customized as part of the theme settings. Syntax highlighting based on the chosen theme is enabled in the pasteboard, too.
Shaderific streamlines the process of prototyping, testing and debugging shaders immensely by cutting the cord to the personal computer. Whereas traditional shader development requires compilation of the whole graphics application for every change to a shader file, all this is unnecessary now. Since the shaders are edited and compiled right on the iPad, iPhone or iPod no file transfer is needed with a personal computer and a lot of time can be saved. A further strength of Shaderific lies in the possibility to change parameters (uniforms) of the shaders via the settings menu without interrupting the rendering loop. All changes can be examined in real-time and fine-tuning the rendering result is fast and easy.
New features of version 3.3:
* Accessory keyboard now supports the full character set of GLS
* New buttons for standard caret movements (line up / down, beginning / end of line)
* Keyboard pan gesture support for faster caret movements
* Backspace pan gesture for deleting multiple characters
* New selection mode with copy and cut actions
* Multi-item pasteboard supporting complex copy-paste actions
* Support for deleting / ordering code snippets in the pasteboard
* Exchange of items between the local and the global pasteboard
* Full syntax-highlighting support in the pasteboard
* Keyboard appearance and caret color have been added to the theme settings
Device requirements:
* iPhone, iPad, and iPod touch
* Requires iOS 7.0 or later
* Optimized for iPhone 5
* 37.2 MB
Pricing and availability:
Shaderific 3.3 is available as a paid app for $4.99 (USD), or the local equivalent, on the iTunes App Store in the Education category. Review copies are available upon request.
Shaderific for iOS 3.3: http://www.shaderific.com
Purchase and Download: http://itunes.apple.com/app/shaderific/id510588451
Screenshots: http://www.shaderific.com/screenshots
App Icon: http://www.shaderific.com/storage/shaderific_icon_175.png
Founded in 2007, Gryphos GmbH is a small consulting and development company located in Hamburg, Germany. Since 2011 we are focussing on educational and utility software for Mac, iPhone and iPad. The company's other current product is Periodicity for iPod and iPhone, a simple and elegant reminder app for recurring events. Copyright (C) 2011-2014 Gryphos GmbH / All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. OpenGL ES and oval logo are registered trademarks of Silicon Graphics, Inc. in the United States and/or other countries worldwide. Products bearing such trademarks incorporate intellectual property that is owned and licensed to others by SGI. All other trademarks are the property of their respective owners.
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Goetz Roessner
Manager
Germany
info@gryphos.de
Facebook Profile: http://www.facebook.com/Shaderific
Twitter Profile: http://twitter.com/ShaderificApp
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Mon Mar 31, 2014 1:15 am (PDT) . Posted by:
Agenda Announced for the Thirteenth Annual Las Vegas SuperMeet - Published on 03/31/14
IMMEDIATE RELEASE
The agenda has been set for the 13th Annual Las Vegas SuperMeet, to be held on Tuesday, April 8, 2014 at the Riviera Hotel Royale Ballroom in Las Vegas, CA. SuperMeets are for those who use or want to learn to use Macintosh-based workflows and solutions. The Las Vegas SuperMeet promises to be the single largest gathering of Apple, Adobe, Autodesk, Avid editors, gurus and and digital filmmakers during Nab Show 2014. Doors will open at 4:30PM. Stage presentations will begin at 7:00 PM.
Los Angeles, CA / Boston, MA - The agenda has been set for the 13th Annual Las Vegas SuperMeet, to be held on Tuesday, April 8, 2014 at the Riviera Hotel Royale Ballroom in Las Vegas, CA. Tickets for the SuperMeet are on sale online for $15.00 each plus ticket fee and $10.00 for students and teachers. They will be $20.00 at the door. It is expected this SuperMeet will sell out as historically every Ls Vegas SuperMeet sells out.
Scheduled to appear on stage (subject to change):
* Colorist Alexis Van Hurkman will take the stage once again to show off "SuperSecret" new features in Blackmagic Design's Davinci Resolve coloring software. He will be joined by a "special" guest. In addition, Blackmagic Design will raffle off a DaVinci Resolve System complete with Control Surface, a package worth $29,995.00.
* Bob Bronow, sound mixer for the hit TV show, "World's Deadliest Catch" will walk us through his workflow, showing how software like iZotope's RX 3 can give you instant results...even if you're not an audio expert.
* Jeff Wood, VP, Worldwide Product Management for HP will provide a brief overview of HP's workstation products and then introduce the crowd to Jacob Rosenberg from Bandito Brothers to tell the story of how HP has helped bring performance, innovation and reliability to their studio environment. In addition, HP will raffle off a fully loaded HP Workstation, complete with a 27" DreamColor Monitor and nVidia Quadro 6000K Graphics card. The first 500 people through the door are eligible to win this $14,000.00 package.
* Adobe Premiere Pro has come to be known for its accelerated workflows, incredible power and unparalleled integration with other Adobe tools, particularly After Effects! Al Mooney will demonstrate how, through Creative Cloud, new innovations will continue to make Premiere Pro CC the market leading NLE.
* GoPro is a new sponsor to the SuperMeet and filmmaker Jim Geduldick will take the stage, along with "special guests," to show off the capabilities of the GoPro Hero3 camera.
* Autodesk's Ken LaRue and Marc Hamaker have created a special presentation for the Las Vegas SuperMeet to show off some new things in Autodesk Smoke and have some fun with a few 3D tools and workflows that editors might not expect.
Rounding out the evening will be the always wild and crazy "World Famous Raffle" with over $100,000 worth of filmmaker-related prizes to be handed out to dozens of lucky winners including a Flanders Scientific CM250 Monitor, Freefly Movi 5, Blackmagic Cinema Camera EF, Blackmagic Pocket Camera, AJA iO 4K and much much more.
Doors will open at 4:30PM for the "SuperMeet Digital Showcase" featuring over 30 software and hardware developers including Adobe, Blackmagic Design, GoPro, HP, Autodesk, iZotope, Atomos, Audio Network, B&H, CoreMelt, Future Media Concepts, Flanders Scientific, Freefly, Genarts, HDDISK, Motionvfx, Red Giant, Ripple Training, Shutterstock, SNS, Apogee, ASMP, Boris FX, Corning, Dot Hill, G-Tech, Imagine, JB&A, mLogic, Moviola, NewBlueFX, Pond5, RE:Vision Effects and Sonnet. Here, attendees can enjoy a few cocktails, network and party with industry peers, talk one on one with leading manufacturers and learn about the latest trends in collaborative editing workflows for post production and broadcast markets.
To purchase tickets and for complete details on the Las Vegas SuperMeet, including directions to the Riviera Hotel Royale Ballroom, a current list of raffle prizes and agenda, visit the SuperMeet web site.
SuperMeet: http://supermeet.com
Blackmagic Design: http://www.blackmagicdesign.com
GoPro: http://gopro.com
Adobe: http://www.adobe.com/products/creativecloud.html
HP: http://www8.hp.com/us/en/campaigns/workstations/overview.html?jumpid=ex_r11260_go_zworkstations
Autodesk: https://area.autodesk.com/smoke2013
SuperMeets are networking gatherings of Final Cut Studio, Adobe and Avid editors, gurus and digital filmmakers from throughout the world who use or want to learn to use Macintosh-based workflows and solutions such as Apple's Final Cut Studio suite of applications. SuperMeets are held annually in San Francisco, Austin, Las Vegas, Amsterdam, London and Boston. The SuperMeet agenda usually includes demos of new products, digital video tips and tricks, and filmmaker show and tells, including a SuperMeet Digital Showcase with vendors and small developers providing workflow solutions for digital filmmakers and content creators. All product and company names herein may be trademarks of their respective owners.
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Michael Horton
Co-producer
United States
michaelh@lafcpug.org
Facebook Profile: https://www.facebook.com/groups/supermeets/
Twitter Profile: https://twitter.com/FCPUGNetwork
Daniel Berube
Co-producer
dberube@bosfcpug.org
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Mon Mar 31, 2014 1:30 am (PDT) . Posted by:
Movavi Screen Capture for Mac adds conversion and system sound recording - Published on 03/31/14
IMMEDIATE RELEASE
Movavi today announces Movavi Screen Capture 1.4, an update to their popular screen recording tool for Mac OS X. The new version of this handy recording tool, with its customizable capture area and high quality MPEG-4 H.264 codec screencasts, now enables users to convert files to their preferred format immediately. Also new in this version is system sound recording, which enables users to create high quality screencasts, video guides with voice-overs and other types of demonstration materials.
Novosibirsk, Russian Federation - Movavi, a leading specialist software publisher in home user multimedia applications, today announces the latest update, v1.4, to Movavi Screen Capture for Mac. The new version of this handy recording tool, with its customizable capture area and high quality MPEG-4 H.264 codec screencasts, now enables users to convert files to their preferred format immediately. Users can choose from dozens of ready-made presets: AVI, MP4, FLV, MKV, MPEG, Apple's native MOV format, and many more, as well as optimized presets for mobile devices, including the brand new iPhone 5S / iPhone 5C, iPad Air, and iPad Mini, plus Android devices, Nokia, Samsung, LG, Blackberry smartphones, and other popular brands.
Also new in this version is system sound recording, which enables users to create high quality screencasts, video guides with voice-overs and other types of demonstration materials. In earlier versions, users had to install a free additional utility to record system sounds; now they can do it simply by selecting System Sound in the Audio settings.
The updated version of Movavi Screen Capture for Mac also includes user experience improvements: when minimized, the app icon in the system tray shows start / stop recording buttons and displays the duration of captured screen video so users don't have to maximize the application screen to get this information.
System Requirements:
* Intel-based Mac computer
* Mac OS X 10.6, 10.7, 10.8, or 10.9 - 64-bit
* Display graphics minimum resolution of 1024x768x32-bit color
* RAM 128 MB
* Minimum 60 MB of free hard disk space is needed for installation, minimum 750 MB for proper operation
* Administrative permissions are required for installation
Price and Availability:
Individual licenses for Movavi Screen Capture for Mac with the built-in system sound recording, are available for purchase on the company's official website at $29.95. In the Apple App Store, the program is available for $29.99 (USD). Please note that the App Store version does not include the system sound recording tool because of restrictions applied by the store; however, users can download this utility and install it from within the application itself.
Movavi Screen Capture 1.4: http://www.movavi.com/mac-screen-capture/
Download Trial: http://www.movavi.com/download-screencapturemac
Purchase and Download: https://itunes.apple.com/ru/app/movavi-screen-capture/id593854334?mt=12
Purchase: http://www.movavi.com/buy-screencaptureformac
Screenshot: https://www.dropbox.com/s/9ez3e146kh87y4b/scm1.4_2.png
App Icon: http://a3.mzstatic.com/us/r30/Purple/v4/ee/58/2d/ee582d2d-5d68-e605-9449-f11c363a2be3/ScreenCaptureAppStore.175x175-75.png
Movavi produces a wide range of multimedia programs to make sure you have fun with your videos, music, and photos on any platform and any device. Along with over 20 standalone applications, Movavi produces a complete multimedia Suite, which includes tools for video conversion, PC screen capturing, video editing and playback, online sharing and disc burning. Since its establishment in 2004, Movavi has grown from a small startup run by just three enthusiasts who produced and supported two products, to a full-scale business with more than 60 employees and an expanding product range for PC and Mac, sold in 150 countries. The company's headquarters is in Novosibirsk, Russia, with regional offices in Moscow, Russia, and Saint Louis, Missouri, USA. Copyright (C) 2014 Movavi. All Rights Reserved. Apple, the Apple logo and Mac OS X platforms are trademarks of Apple Inc. in the U.S. and/or other countries.
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Oleg Burkov
Head of Marketing Communications and PR
Russian Federation
o.burkov@movavi.com
Facebook Profile: https://www.facebook.com/Movavi
Twitter Profile: http://twitter.com/movavi
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